nowonder: ❝gent in a cravat with serious papers❞ (❥ was never one to believe the hype)
j ǝ f ɟ e ɹ s o n ([personal profile] nowonder) wrote2012-12-02 03:21 am

application / teleios

Player Info
Name: Anne
Age: 22
Contact: [plurk.com profile] trustmeimthe
Characters Already in Teleios: Aziraphale / [personal profile] tartanisstylish
Reserve: Yeahhhhhh!!


Character Basics:
Character Name: Jefferson / Mad Hatter
Journal: [personal profile] nowonder
Age: Unstated in canon, assumed early 30s.
Fandom: Once Upon A Time.
Canon Point: Just after 1x17, "Hat Trick".
Debt:
Class A:
6 years.

Class B:
506 years.

Class C:
20 years, 10 months.

  • Sexual harassment

  • GRAND TOTAL: 532 years, 10 months.


    Canon Character Section:
    History: Most relevant history is Hatter's (although for the sake of clarity, he was Jefferson long before he was the Mad Hatter). His post-Curse history is here, but the long and short of it is he spent twenty-eight years staring through a telescope at his not-daughter next door. Good times.

    Personality:
    Jefferson has a lot of layers to him, some of which have grown with time and some of which have receded, but at the most basic level, he's an extremely erratic guy. In each of his very different appearances along the timeline of Once Upon a Time, one of his few consistent traits has been unpredictability in motivation, action, and even physical movement. He's also prone to distraction and attracted to the gaudy and dramatic (from silly eyeliner and dramatic cravats to sassy door-closing and long monologues about the nature of stories). Finally, he's got an awful sense of self-preservation, not to mention planning. He has good reasons for doing the things that he does, but he rarely thinks ahead to the repercussions. For example, he appears never to have considered the fact that Regina might have a grudge against him if she found out he'd tricked her back into the nasty world of magical heart-stealing, and it's heavily implied that he's at least partially at fault for the absence of Grace's mother.

    Of course, while he is attracted to the gaudy and dramatic, his driving force early in life appears to have been wealth. He's shown as a thief and a con man at the earliest known point in his timeline, and he doesn't seem to want anything but gold in exchange for the goods and services he provides. This is part of the reason he works so well with Rumplestiltskin: all he wants is gold, and Rumplestiltskin can make him as much as he needs. Furthermore, Jefferson is a means-justify-the-ends kind of guy. He has no issue whatsoever lying to the naive and vulnerable - the first evidence of this being his deception of Regina, the second his kidnapping of Mary Margaret and Emma. While the latter was to further his efforts to rejoin his daughter, the former seemed to be almost all for gold.

    However, Jefferson does also take some pleasure in having knowledge that other people don't and holding it over their heads. He lords his knowledge of other worlds, particularly non-magical ones, over Regina's head, even though it becomes clear that he doesn't know very much about Victor Frankenstein's world at all. He later does the same thing to Emma, mocking her for not believing what to him is blatant truth about magic and the curse.

    After he meets his wife, his daughter Grace is born, and he subsequently loses his wife, he gives up what was previously most important to him, world-hopping and gathering wealth, in order to dedicate himself solely to raising Grace as best he can. He carries a tremendous amount of guilt over his wife's disappearance, so much so that he wants to redeem himself by giving Grace the best of everything. Unfortunately, even though his new tendency towards self-sacrifice is pretty noble, it's also apparent that his distractibility and poor planning have a lot to do with the poverty that he and Grace experience several years after his wife's disappearance. Even though he has clearly learned by this point to value family over money, he also still equates happiness with wealth and material goods, which is why he's willing to financially ruin himself in order to get Grace every little thing she wants. A great example of this is in the market, when he is about to give up the last of his money to buy her a stuffed rabbit. Even Grace recognizes that this is ridiculous and tells him not to, but Jefferson's wracked with guilt over it. While he definitely shows the first signs of selfless, unconditional love during this period, it's a very immature, insecure, self-conscious kind of love and one that he hangs onto like a lifeline. It seems that to some extent he doesn't believe Grace can love him unconditionally as he loves her, which is why Regina is ultimately able to convince him to take her to Wonderland.

    This period is also the time that he first expresses regret for any of his actions. When he talks to Regina about his role in the loss of his wife, he's very upset by it and for a long time stands by his own conviction to stay away from the magic that led to that tragedy. However, the regret he expresses is more regret at how his troubles have affected him (and to some extent, Grace) and less remorse at having done something that could objectively be labeled "bad".

    Jefferson's double-crossing by Regina was significant not just because it trapped him in Wonderland but because of how she trapped him. She simultaneously showed her own rare empathetic side in rescuing her father and hammered home to Jefferson that he was (in her opinion) an unfit father. The psychological trauma of his "death" at the hands of the Queen of Hearts and his subsequent imprisonment in Wonderland served to transform his painful need to return to his daughter into something between very severe obsessive-compulsive disorder and true psychosis, as manifested by the need to make A BILLION HATS in hopes that one of them would take him home to Grace.

    The curse made his "madness" worse. Not only could he not be with Grace, but she wasn't even his Grace anymore. Her name was Paige and she didn't remember him. In the end this made him desperate and ruthless, returning once again to the mentality that the ends justify the means. He will do anything to get his daughter back, even if it endangers other people's lives or, you know, doesn't make a whole lot of sense.

    Jefferson is occasionally able to subsume his guilt over abandoning Grace and transfer it to other people, most notably Regina for trapping him in Wonderland and Emma for not being able to GET HIS HAT TO WORK DAMNIT, but for the most part he's consumed by self-loathing. He hates himself for giving up the one thing in the world that's most important to him, and he also irrationally fears that Grace will hate and reject him just as he hates and rejects himself. Even so, his sole purpose in life at this canon point is to fix his hat and take Grace home, back to the simple life they once lived together.


    Powers/Abilties: Jefferson's only extraordinary abilities come from his hat, which he didn't have at the canonpoint I'm taking him from and will definitely not have it in game. So he'll be a standard issue human being and annoyed about it.

    Appearance: Here's Jefferson. I feel that gif appropriately represents the important qualities about Jefferson, which include a) crazed laughter, b) stupid hair, c) cravats.

    Samples:
    Actionspam Sample:
    Alla this, with this on the side.


    Prose Sample:
    Jefferson sits in his living room and plays the piano.

    It would be nice to say that he does this every day at this time, or even every week on this day, but that would be a lie. Instead, Jefferson sits down to the piano when he's feeling particularly lonely and plays a light tune - one of the songs he wrote in the early years for Grace, as she played in the yard so far out of his reach. Or else he scrapes the bench closer to the piano and plays a riotous, stormy cacophony of Beethoven's worst before slamming the lid shut and careening into the bedroom. Sometimes he only manages to sit at the piano for a bare minute before he has to get up and run anywhere else, outside or to the roof, to get out of this damned empty house.

    Today he's playing a song that wormed its way into his head for Grace, full of light words about playing in the forest that he could never sing to her. Just because those are his last memories of her doesn't mean they're the memories freshest in her mind. But when he takes her, when he gets the hat to work and takes her back home, to a forest and a home magically unscathed by the curse, she'll smile up at him and recognize his face, and it will all be all right.

    His head feels cold with no hat on, so he stands abruptly, runs his hands through his hair once, twice, then stalks to the Hat Room. The room itself is close, dank, and dark, covered in scraps of fabric thrown here and there in moments of fury, and all the hats are fakes - but sometimes he takes one off the shelf and puts it on, just to remind himself of old times.

    He does this now, tipping the brim up rakishly and smiling at nothing very much, all teeth. He wore this all the time, or something like it, and wandered the forests and ran amok -

    With a frustrated grunt, he slams it back onto the shelf, knocking several others to the floor. "That was then," he insists savagely to the empty room. "That was a long time ago."

    His fingers find the scar at his throat. He hates the feel of uneven skin, and he hates the stitches more, but he has to remember that they're there and why. Carelessness, unwise trust, abandonment. Broken promises.

    The scissors are in his hand in a flash, cool metal snipping arhythmically in the silence. One more hat, one more. Maybe it'll work this time.

    It has to work.

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